
class XYZ{
public:
    Line*X,*Y,*Z;
    XYZ(int size):
        X(new Line(new Vertex(0.0,0.0,0.0),new Vertex(size, 0.0, 0.0),0xff0000)),
        Y(new Line(new Vertex(0.0,0.0,0.0),new Vertex( 0.0,size, 0.0),0x00ff00)),
        Z(new Line(new Vertex(0.0,0.0,0.0),new Vertex( 0.0, 0.0,size),0x0000ff))
    {};
    XYZ(Line* _X,Line* _Y,Line* _Z):X(_X),Y(_Y),Z(_Z){};
    void draw(SDL_Renderer* renderer,SDL_Surface* ScSurface,Camara camara){
        X->draw(renderer,ScSurface,camara);
        Y->draw(renderer,ScSurface,camara);
        Z->draw(renderer,ScSurface,camara);
    }
};